Using the architectural archetype of a column, new, digital, experimental design methods and concepts are explored. First, spatial structures were developed by means of the plug-in Karamba and divided into orthogonal voxels using the software Topos. Fologram was subsequently employed to adapt the geometry in a subarea and to analyse it statically and constructively. The optimised geometry was printed on a ceramic 3D printer and fired.
29.06., 18:00 Introduction by Andrei Gheorghe and students